Link: Link copied to clipboard
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 29 419 | 29 419 |
Experience (x{2} for the first win in a day) | 1476 | 1476 |
- staniomat T29 3
- daniello2008 [1PDP_] SU-130PM 1
- Signo_bB SU-122-44 1
- munindis M44 1 4
- gelo562 [A-S-Y] O-I
- jardakacus [RCSD_] AMX 13 57 GF 2
- Blechbuechsensoldat_1 AT 7
- ionutbonta [_KISS] Super Hellcat 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 40
- {{ ::replay.translations.shots.hits }} 13/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 975
- {{ ::replay.translations.damageDealt.sniper }} 376
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 693
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 6,05
Received | 29 419 | 29 419 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -2,884 | -2,884 | ||||
Auto-resupply ammunition | -3,400 | 0 | -3,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 23,135 | 0 | 23,135 | 0 |
- Starting time 21:57
- Battle duration 10 min 37 s
- Time of destruction 10 min 36 s
Received | 671 | 33 | 671 | 33 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 134 | 134 | ||||
Total: | 1 476 | 66 | 1 476 | 66 |
- Version: 1.6.1
- Server game time: 2019-12-08 21:57
- Spawn: I
- Battle type: Regular
- Uploaded: Slind
Replay description
This thign camped all game useless, and when it could have killed T-44 wihtout it spotting it, it ran away. And it let 2 enemies into our base. 10 minutes of sitting useless defending base and when it should have started playing, it ran away. Talk about stupid... "hmm what is the best way to play S1? I know, I will sit in a bush! But oh look, enemy is apporaching in the open, I could kill him but I will rather ran away and leave the base undefended. My team thinks I'll be sitting in a bush watching our base, but I rather run away because that's how we lose! Oh look, enemy in our base, who could have guessed, not me lol. I better run back, becaues S1 is best when moving towards still enemies." Jeesus fucking christ what an idiot
Replay's comments (0)