ZrL in Strv S1 camps all game behind everyone in a bush "defending base", and when 800 hp enemy T-44 is approaching, this maggot runs away. T-44 could have never spotted it,
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 419
1 476
Studzianki – Standard
Studzianki
AMX 13 57
AMX 13 57
Slind
08.12.2019 21:57
Without Premium With Premium
Credits 29 419 29 419
Experience (x{2} for the first win in a day) 1476 1476
Detailed Report
Statistics for Slind
Battle efficiency Σ: 2 975 1 - 693 3 -
  • staniomat T29 3
  • daniello2008 [1PDP_] SU-130PM 1
  • Signo_bB SU-122-44 1
  • munindis M44 1 4
  • gelo562 [A-S-Y] O-I
  • jardakacus [RCSD_] AMX 13 57 GF 2
  • Blechbuechsensoldat_1 AT 7
  • ionutbonta [_KISS] Super Hellcat 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 13/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 975
  • {{ ::replay.translations.damageDealt.sniper }} 376
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 693
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,05
Credits With Premium
Received 29 419 29 419
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,884 -2,884
Auto-resupply ammunition -3,400 0 -3,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 23,135 0 23,135 0
Time
  • Starting time 21:57
  • Battle duration 10 min 37 s
  • Time of destruction 10 min 36 s
Experience
Received 671 33     671 33
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 134       134  
 
 
Total: 1 476 66 1 476 66
  • Version: 1.6.1
  • Server game time: 2019-12-08 21:57
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Slind

Replay description

This thign camped all game useless, and when it could have killed T-44 wihtout it spotting it, it ran away. And it let 2 enemies into our base. 10 minutes of sitting useless defending base and when it should have started playing, it ran away. Talk about stupid... "hmm what is the best way to play S1? I know, I will sit in a bush! But oh look, enemy is apporaching in the open, I could kill him but I will rather ran away and leave the base undefended. My team thinks I'll be sitting in a bush watching our base, but I rather run away because that's how we lose! Oh look, enemy in our base, who could have guessed, not me lol. I better run back, becaues S1 is best when moving towards still enemies." Jeesus fucking christ what an idiot

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