Carrying intensifies
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
101 948
2 127
39
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Empire's Border – Encounter
Empire's Border
T110E5
T110E5
FsAviX
30.11.2019 14:07
Without Premium With Premium
Credits 67 965 67 965
Experience 1418 2127
Detailed Report
Statistics for FsAviX
Battle efficiency Σ: 8 7654 10 4960 566 1 -
  • OttO_CZ Rheinmetall Skorpion G 1 1 2
  • iazek_2014 [CORVI] Centurion Mk. I 5 1 3
  • Tsatso [LBAC] T-54 1 3
  • TheGhostBOO Strv 103-0 2 2 3
  • Luis_Cypher E 75 3 4 5
  • zl3idaz [LGV] Caernarvon 1
  • solger_steel E 50 1 1 3
  • KobraCuric [CT-B] T110E4 1 1 2
  • RaWE_11 [RONCS] WZ-111 model 5A 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 26/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7654
  • {{ ::replay.translations.damageDealt.sniper }} 321
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 566
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/67
  • {{ ::replay.translations.mileage.label }} 2,1
Credits With Premium
Received 67 965 67 965
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -22,804 -22,804
Auto-resupply ammunition -58,680 0 -58,680 0
Auto-resupply consumables -11,500 0 -11,500 0
 
Total: -25,019 0 8,964 0
Time
  • Starting time 14:07
  • Battle duration 6 min 45 s
  • Time of destruction 6 min 44 s
Experience
Received 1 418 70     1 418 70
Fine for causing damage to allies 0 0
 
 
Total: 1 418 70 2 127 105
  • Version: 1.6.1
  • Server game time: 2019-11-30 14:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FsAviX

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