Mmmmmh .... M .... and ammo almost empty
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
38 429
2 488
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Westfield – Standard
Westfield
Valentine II
Valentine II
DocSilly
09.01.2020 18:48
Without Premium With Premium
Credits 27 647 27 647
Experience (x{2} for the first win in a day) 2488 2488
Detailed Report
Statistics for DocSilly
Battle efficiency Σ: 4 1002 9 196 524 4 -
  • banturock Covenanter 1 2 5
  • dorotakrosno T-28 3
  • _Z3ROPEX_ M3 Lee 1
  • kusio_2020_1 Type 95 Heavy 1 10
  • KratosApateBia [BHDL] SU-85B 1
  • sonic974 [WS1] Valentine II 1 1
  • sosik69 [G-PRO] Valentine II 1
  • Chumburik32_2 M8A1 1
  • Bodka007 Pz.Kpfw. B2 740 (f) 1 1
  • JBelgringo Pz.Kpfw. B2 740 (f) 1
  • radzio_1331 T-28 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 57
  • {{ ::replay.translations.shots.hits }} 44/22
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1002
  • {{ ::replay.translations.damageDealt.sniper }} 410
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 196
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 524
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,06
Credits With Premium
Received 27 647 27 647
Action / Personal missions payout 10 782 10 782
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -588 -588
Auto-resupply ammunition -14,160 0 -14,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 23,681 0 23,681 0
Time
  • Starting time 18:48
  • Battle duration 8 min 29 s
  • Time of destruction 8 min 28 s
Experience
Received 995 49     995 49
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 498       498  
 
 
Total: 2 488 98 2 488 98
  • Version: 1.7.0
  • Server game time: 2020-01-09 18:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DocSilly

Replay description

I had a tough start spawning down in the valley with this slow tonk ... but I climbed the medium hill, slowly, and managed to deal some damage up there.

My Valentine went all the way down to enemy base and up again on the other hill.

We won and I got M on this one.

Replay's comments (0)