Using Advantages of light tanks to win no matter your WN8 (QuickyBaby)
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
52 607
2 018
Lakeville – Encounter
Lakeville
WZ-132-1
WZ-132-1
DiamondFrost
09.01.2020 20:33
Without Premium With Premium
Credits 38 121 38 121
Experience (x{2} for the first win in a day) 2018 2018
Detailed Report
Statistics for DiamondFrost
Battle efficiency Σ: 2 2461 4 - 4150 3 -
  • pullerrisch AMX 13 105 2
  • Vietnamac [H--H] Jagdtiger 1 1
  • voran3001 Waffenträger auf Pz. IV 1
  • Aethra Object 277 1 3
  • sdnomiar70 Object 140
  • LiverPL Strv 103-0 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2461
  • {{ ::replay.translations.damageDealt.sniper }} 1268
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4150
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,68
Credits With Premium
Received 38 121 38 121
Action / Personal missions payout 14 486 14 486
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,179 -13,179
Auto-resupply ammunition -28,150 0 -28,150 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,278 0 11,278 0
Time
  • Starting time 20:33
  • Battle duration 12 min 55 s
  • Time of destruction -
Experience
Received 1 009 50     1 009 50
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 018 100 2 018 100
  • Version: 1.7.0
  • Server game time: 2020-01-09 20:33
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DiamondFrost

Replay description

A classic game of light tanks, with a few mistakes and missed shots that changed the game, but what can you expect from a tomato player? Very close game, with many thrilling moments as I used my team to do the gunning lights can't do. And then a clutch at the end !!
It shows that it doesn't matter what your win rate is, you can always learn from others and use that knowledge in your games, simple things like bushes and view range.
QB has really helped me improve since I've gotten back into the game from when I used to play the game 6years back. Now I'm able to enjoy it for myself and not care for the people that flame me for my WN8.

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