10.1K Damage 7 Kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
166 541
5 038
14
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Minsk – Standard
Minsk
IS-7
IS-7
Eski_kara [BR4V3]
12.01.2020 12:07
Without Premium With Premium
Credits 89 779 89 779
Experience 5038 5038
Detailed Report
Statistics for Eski_kara
Battle efficiency Σ: 7 10099 7 2480 924 2 -
  • gsv98 60TP Lewandowskiego 2
  • Rusyfikator2000 [ZRBA] Rhm.-Borsig Waffenträger
  • dani0754 [LAZA1] Object 430 2 1
  • Z_d_e_n_d_e Object 140
  • Pfischti68 WZ-132A 1
  • BlackGuard41 [ASYA] T-44 1
  • Grzesiek1211 [CDKP] Object 252U Defender 1 1 2
  • ratovane [HA-TE] Progetto M35 mod 46 2 1
  • batabumm Jagdtiger 1
  • vf999 [_BIB_] T-62A 1
  • sylwinioo T110E5 1 2 3
  • BKOHTAC Leopard 1 2 1 3
  • szczurex111 [B_-_W] E 75 TS 1
  • GilKim2 Object 257 3 4
  • mirksiukaz Progetto M35 mod 46 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 26/23
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 10099
  • {{ ::replay.translations.damageDealt.sniper }} 2324
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2480
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 13/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 924
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 80/100
  • {{ ::replay.translations.mileage.label }} 4,76
Credits With Premium
Received 89 779 89 779
Personal Reserves bonus 44 890 44 890
Action / Personal missions payout 31 872 31 872
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 166,541 166,541
 
Auto-repair vehicle -20,498 -20,498
Auto-resupply ammunition -84,158 0 -84,158 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 41,885 0 41,885 0
Time
  • Starting time 12:07
  • Battle duration 12 min 21 s
  • Time of destruction -
Experience
Received 1 504 75     1 504 75
Fine for causing damage to allies 0 0
Personal Reserves bonus 752     752
For tactical training 526     526
For military maneuvers 375     375
Action / Personal missions payout 2 256 0     2 256 0
 
 
Total: 5 038 450 5 038 450
  • Version: 1.7.0
  • Server game time: 2020-01-12 12:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Eski_kara

Replay description

this replay...

Replay's comments (4)

  • #1 wow it is a amazing ,you are very good IS-7 player
    StampDown 2020-01-12 в 16:47
  • #2 wow good game
    deadpool_57 2020-01-12 в 16:51
  • #3 E5 bot
    Omre_Bedel 2020-01-12 в 16:53
  • #4 Good work ! :D I recorded this game in 4K [3840 × 2160], check this QUALITY: https://youtu.be/SKwAml6GZ1k
    BBarbas 2022-12-15 в 01:08