AMX AC mle. 48, Fisherman's Bay, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
66 600
2 061
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
AMX AC mle. 48
AMX AC mle. 48
Jackky_Huang [JIREH]
13.01.2020 12:15
Without Premium With Premium
Credits 29 600 29 600
Experience 1603 2061
Detailed Report
Statistics for Jackky_Huang
Battle efficiency Σ: 2 3896 4 480 107 - -
  • Nighttmare [SCYTH] IS-6 1
  • Ferrous_Dueler [6PACK] Škoda T 27 1
  • M1CB T28 Prototype 1 2
  • GhostTlingit [MOTR] T-44 1
  • JeanPanzer Tiger II 1
  • lt_hardnut [HMC] Rheinmetall Skorpion G 2
  • REAMER_LM Progetto M35 mod 46 2 2 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3896
  • {{ ::replay.translations.damageDealt.sniper }} 3281
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 480
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 107
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,36
Credits With Premium
Received 29 600 29 600
Action / Personal missions payout 22 200 22 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -250 -250
Auto-resupply ammunition -86,400 0 -86,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -34,850 0 -20,050 0
Time
  • Starting time 12:15
  • Battle duration 9 min 6 s
  • Time of destruction -
Experience
Received 916 45     916 45
Fine for causing damage to allies 0 0
Personal Reserves bonus 687     687
 
 
Total: 1 603 45 2 061 68
  • Version: 1.7.0
  • Server game time: 2020-01-13 12:15
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Jackky_Huang

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