Blind shot at the end of the game from across the map on El Halluf
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
22 260
1 486
El Halluf – Standard
El Halluf
M44
M44
razorlighthd_YT [BBMM]
29.01.2020 00:48
Without Premium With Premium
Credits 22 260 22 260
Experience (x{2} for the first win in a day) 1486 1486
Detailed Report
Statistics for razorlighthd_YT
Battle efficiency Σ: 3 1323 10 - - - 587
  • maniekrun Type 4 Chi-To 1 2
  • OttoCariusLeutnant M44 1 1
  • Lkien [77BBR] Achilles 1
  • joejoe2 [FIG] Dicker Max 3 1
  • Diablo1940 [M_L_H] ARL 44 1 1
  • gte07 T-50-2 1 3
  • OzbePacMan KV-85 2 1
  • babkazbalkonuauau KV-2 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 4/1
  • {{ ::replay.translations.shots.heHits }} 12
  • {{ ::replay.translations.damageDealt.total }} 1323
  • {{ ::replay.translations.damageDealt.sniper }} 1323
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 587
  • {{ ::replay.translations.stunsCaused }} 10
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,21
Credits With Premium
Received 22 260 22 260
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -8,080 0 -8,080 0
Auto-resupply consumables 0 0 0 0
 
Total: 14,180 0 14,180 0
Time
  • Starting time 00:48
  • Battle duration 9 min 29 s
  • Time of destruction -
Experience
Received 743 37     743 37
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 486 74 1 486 74
  • Version: 1.7.0
  • Server game time: 2020-01-29 00:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: razorlighthd_YT

Replay description

In the last seconds of the game with 05:35 minutes to go (09:25), (after a relatively good performance) the enemy Chi-To went unspotted, and, from the other side of the map I was able to fire a shot that, despite the slow shell trajectory, was able to hit and destroy the Chi-To.

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