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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Bombardier
Awarded to the player who destroys two or more vehicles with one shot.
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Without Premium | With Premium | |
---|---|---|
Credits | 13 115 | 13 115 |
Experience | 1651 | 1954 |
- Crazi8 [SON5] Löwe 1
- Agent_K_ [ELIT3] M54 Renegade 2 2
- sasha777 T-44 2
- DARKEN_2 FCM 50 t 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 6
- {{ ::replay.translations.shots.hits }} 1/0
- {{ ::replay.translations.shots.heHits }} 5
- {{ ::replay.translations.damageDealt.total }} 884
- {{ ::replay.translations.damageDealt.sniper }} 884
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 3/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 244
- {{ ::replay.translations.stunsCaused }} 3
- {{ ::replay.translations.capture }} 5/0
- {{ ::replay.translations.mileage.label }} 1,2
Received | 13 115 | 13 115 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -11,220 | 0 | -11,220 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 1,895 | 0 | 10,420 | 0 |
- Starting time 09:53
- Battle duration 6 min 59 s
- Time of destruction -
Received | 606 | 30 | 606 | 30 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 909 | 0 | 909 | 0 | ||
For playing in a Platoon | 136 | 136 | ||||
Total: | 1 651 | 30 | 1 954 | 45 |
- Version: 1.7.0
- Server game time: 2020-01-29 09:53
- Spawn: I
- Battle type: Regular
- Uploaded: Colonel_Coyote
Replay description
Himmeldorf with the CAP in the middle of the map on the Rail Road Tracks, so of course that is the last place anyone goes to battle. I parked my M43 in the square and fired on the top of the hill by the castle. Killed two enemy tanks with one shot. Then the enemy capped and that blasted whaling siren kept going and I had no shot where I was. So I moved down to the tracks. Enemy down to two heavy tanks and we were running a bit thin too. So with a Lowe sniffing around I got a round and tried to get a position to get a shotgun on him. Didn't happen so I got on the cap and prepared to shoot it out with who ever. But the two heavies were destroyed leaving me and a light. Go figure. I survived and even picked up a few cap point.
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