Bots playing in unison at tier 5/6? (Quickybaby) (claus kellerman)
Personal Score
Team Score
Detailed Report
Draw
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
28 136
1 287
1
Orlik's Medal
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
T-50
T-50
lordkillsalot
12.02.2020 09:59
Without Premium With Premium
Credits 15 757 15 757
Experience 858 1287
Detailed Report
Statistics for lordkillsalot
Battle efficiency Σ: 3 526 3 - 1332 6 -
  • baddayguygaming [NGUN1] M4A3E8 Thunderbolt VII 1
  • boce T-50
  • moonknight_8263 [FAS] Pz.Sfl. IVc
  • Soldier7016 Jagdpanzer IV 1
  • EricVonWulf KV-85
  • SmugSimsAL [GSKYO] TOG II* 1 4
  • PatriarchyBear [SQURL] M18 Hellcat
  • SYP_Medic [SYP] 105 leFH18B2 2 3
  • Hurricain53 Nashorn 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 15/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 526
  • {{ ::replay.translations.damageDealt.sniper }} 213
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1332
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,14
Credits With Premium
Received 15 757 15 757
Achievements 3 000 3 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 18,757 28,136
 
Auto-repair vehicle -2,580 -2,580
Auto-resupply ammunition -18,342 0 -18,342 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -22,165 0 -12,786 0
Time
  • Starting time 09:59
  • Battle duration 15 min 0 s
  • Time of destruction 6 min 34 s
Experience
Received 542 27     542 27
Achievements 316 15     316 15
Fine for causing damage to allies 0 0
 
 
Total: 858 42 1 287 63
  • Version: 1.7.1
  • Server game time: 2020-02-12 09:59
  • Spawn: I
  • Battle type: Regular
  • Uploaded: lordkillsalot

Replay description

To start, the leFH, AMX stay close together and move in unison almost the entire match. The M41 as well at times but other times not.

After the 8min mark this is VERY obvious when watching the leFH and AMX. When their guns appear to be scanning in unison and they even turn in unison. Both players aren't in a platoon nor are they in the same clan.

What do you all think?

Replay's comments (0)