QUICKYBABY: The fight against time
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
134 438
4 786
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Empire's Border – Encounter
Empire's Border
Object 430 Version II
Object 430 Version II
LifeWatcher
14.02.2020 01:03
Without Premium With Premium
Credits 59 750 59 750
Experience (x{2} for the first win in a day) 3190 4786
Detailed Report
Statistics for LifeWatcher
Battle efficiency Σ: 7 6238 5 1000 1234 2 -
  • xXxGold_Poison Panhard AML Lynx 6x6 1 1
  • bb2001ro Panther II 2
  • z0nkos T95 2
  • Advanced12 Rhm.-Borsig Waffenträger
  • ramzak Object 430 Version II 2 2 4
  • schmolnitz Object 430 1
  • MikeSuperior TS-5 1 3
  • donpcr Type 61 2 1 5
  • smurfSM Object 257 1 6
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 25/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6238
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1000
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1234
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/57
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 59 750 59 750
Personal Reserves bonus 44 813 44 813
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 104,563 134,438
 
Auto-repair vehicle -13,965 -13,965
Auto-resupply ammunition -66,450 0 -66,450 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,148 0 54,023 0
Time
  • Starting time 01:03
  • Battle duration 7 min 46 s
  • Time of destruction 7 min 45 s
Experience
Received 1 595 79     1 595 79
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 357     357
 
 
Total: 3 190 515 4 786 595
  • Version: 1.7.1
  • Server game time: 2020-02-14 01:03
  • Spawn: I
  • Battle type: Regular
  • Uploaded: LifeWatcher

Replay description

Decided to go north in my obj 430 II even thought it was encounter. Luckily it was good that I did because I met the enemy top tier mediums.

Meanwhile rest of the enemy team pushed hard on the cap and were holding it. Even thought the pressure of the cap. I trusted my team in decapping while I was schooling the enemy meds. By careful and not rushing i managed to win the flank after which i pushed trough the flank.

Sadly my team was struggling in at the cap. After quickly dealing with borsig and ts-5, with the help of my team sniping from middle. I decided to push to the cap from the middle because I didn't i had the time to flank around trough the enemy spawn.

Knowing I would face the enemy head on in position that is tricky with the obj gun depression. Facing a situation in which my team is not healthy and the enemy team having a full hp t95 and obj 257. Also putting cap pressure. I knew I had to work quick and flawlessly.

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