Gettin' jiggy with E50
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
47 530
1 063
1
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Erlenberg – Assault
E 50
_Marcvs_
Without Premium | With Premium | |
---|---|---|
Credits | 47 530 | 47 530 |
Experience | 1063 | 1063 |
Battle efficiency
Σ:
3
3078
2
-
4148
4
-
- Alpa_Chino AMX 30 1er prototype
- budget68 Progetto M40 mod. 65
- 68milo [BKD] IS-3-II 1
- durbul [SIBAL] T-54 1
- Brummi1812 P.44 Pantera
- BlackMan111 M40/M43 1 1
- slord [_GDR_] G.W. Tiger (P) 2
- XinXin70 FV4005 Stage II 1
- space30 Jagdpanther II 1 1
- formersoldierHunDF [_DRG_] Charioteer 1
- Pecizza [SIBAL] G.W. Tiger 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 13/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3078
- {{ ::replay.translations.damageDealt.sniper }} 1896
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 8/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 4148
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,33
Credits
With Premium
Received | 47 530 | 47 530 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -12,453 | -12,453 | ||||
Auto-resupply ammunition | -17,430 | 0 | -17,430 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 17,647 | 0 | 17,647 | 0 |
Time
- Starting time 22:44
- Battle duration 7 min 44 s
- Time of destruction -
Experience
Received | 1 063 | 53 | 1 063 | 53 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 063 | 53 | 1 063 | 53 |
- Version: 1.7.1
- Server game time: 2020-02-17 22:44
- Spawn: II
- Battle type: Regular
- Uploaded: _Marcvs_
Replay description
Kinda nice game I guess, gold-free replay. You can see me being a bit hesitant in the first minutes, well that's because I know I drive a fridge and i'm not really used to go there with that kind of vehicle.
TBH, the e50 with the 105 is a whole different tank; and even though the long eight seems to be so much better on paper, the 105 adds a terror factor while having much more stopping power, which is a game style much more suited for that chonky tank.
The Question is how the game would have changed if I didn't go there but around the castle? Sometimes I still don't really know where to go with this...
Anyway, enjoy.
Replay's comments (0)