Gettin' jiggy with E50
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
47 530
1 063
1
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Erlenberg – Assault
Erlenberg
E 50
E 50
_Marcvs_
17.02.2020 22:44
Without Premium With Premium
Credits 47 530 47 530
Experience 1063 1063
Detailed Report
Statistics for _Marcvs_
Battle efficiency Σ: 3 3078 2 - 4148 4 -
  • Alpa_Chino AMX 30 1er prototype
  • budget68 Progetto M40 mod. 65
  • 68milo [BKD] IS-3-II 1
  • durbul [SIBAL] T-54 1
  • Brummi1812 P.44 Pantera
  • BlackMan111 M40/M43 1 1
  • slord [_GDR_] G.W. Tiger (P) 2
  • XinXin70 FV4005 Stage II 1
  • space30 Jagdpanther II 1 1
  • formersoldierHunDF [_DRG_] Charioteer 1
  • Pecizza [SIBAL] G.W. Tiger 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 13/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3078
  • {{ ::replay.translations.damageDealt.sniper }} 1896
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4148
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,33
Credits With Premium
Received 47 530 47 530
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,453 -12,453
Auto-resupply ammunition -17,430 0 -17,430 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,647 0 17,647 0
Time
  • Starting time 22:44
  • Battle duration 7 min 44 s
  • Time of destruction -
Experience
Received 1 063 53     1 063 53
Fine for causing damage to allies 0 0
 
 
Total: 1 063 53 1 063 53
  • Version: 1.7.1
  • Server game time: 2020-02-17 22:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Marcvs_

Replay description

Kinda nice game I guess, gold-free replay. You can see me being a bit hesitant in the first minutes, well that's because I know I drive a fridge and i'm not really used to go there with that kind of vehicle.

TBH, the e50 with the 105 is a whole different tank; and even though the long eight seems to be so much better on paper, the 105 adds a terror factor while having much more stopping power, which is a game style much more suited for that chonky tank.
The Question is how the game would have changed if I didn't go there but around the castle? Sometimes I still don't really know where to go with this...

Anyway, enjoy.

Replay's comments (0)