epic 1v4 in the end and epic carry
Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
95 040
613
Overlord – Standard
Overlord
T95/FV4201 Chieftain
T95/FV4201 Chieftain
wiewegg_2016 [-RLD-]
04.10.2019 20:19
Without Premium With Premium
Credits 33 347 33 347
Experience 443 613
Detailed Report
Statistics for wiewegg_2016
Battle efficiency Σ: - 4018 3 880 131 1 -
  • DerWuestenFuchss Maus 1 5
  • bejtem G.W. E 100
  • dany_0326 [G-0N] Kranvagn
  • zaciatocnik [LSDD] G.W. E 100
  • _Javenil_ [G-Z-V] Centurion Action X 2 1
  • Loxdot [BLIEV] T95/FV4201 Chieftain 1 3
  • keniszz [G-Z-V] Panhard EBR 105 1
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4018
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 880
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 131
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,86
Credits With Premium
Received 33 347 33 347
Personal Reserves bonus 25 011 25 011
Battle payments 15 006 15 006
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 73,364 95,040
 
Auto-repair vehicle -28,900 -28,900
Auto-resupply ammunition -57,600 0 -57,600 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -53,136 0 -31,460 0
Time
  • Starting time 20:19
  • Battle duration 5 min 59 s
  • Time of destruction 5 min 54 s
Experience
Received 340 17     340 17
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 26       26  
For playing in a Platoon 77     77
 
 
Total: 443 17 613 26
  • Version: 1.6.0
  • Server game time: 2019-10-04 20:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: wiewegg_2016

Replay description

RNG !!!

Replay's comments (5)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-01-02 в 22:07
  • #2 You did it again!
    ok30 2022-01-02 в 22:09
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-01-02 в 22:09
  • #4 You did it again!
    ok30 2022-01-09 в 16:48
  • #5 Poor unfair antisocial human waste!
    ok30 2022-01-09 в 16:49