IS-3-II shoots through houses
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
78 299
1 880
26
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Erlenberg – Encounter
IS-3-II
youthink
Without Premium | With Premium | |
---|---|---|
Credits | 48 042 | 48 042 |
Experience | 1253 | 1880 |
Battle efficiency
Σ:
4
5610
5
1000
401
5
-
- Pachangaaa [PUKE] M12
- slartybutfast M54 Renegade 1 2 4
- Sergo_213 T30 2 2
- K33LO Lansen C 2 2
- W_A_N_D_A_L [-LI-] Rheinmetall Skorpion G
- Jasper544_2017 112 2
- fior_zloy 50TP Tyszkiewicza 3
- 8Wingnut8 [_FP_] T49 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 16/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5610
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 1000
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 401
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,01
Credits
With Premium
Received | 48 042 | 48 042 | ||||
Achievements | 4 157 | 4 157 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 52,199 | 78,299 | ||||
Auto-repair vehicle | -16,267 | -16,267 | ||||
Auto-resupply ammunition | -18,190 | 0 | -18,190 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 17,742 | 0 | 43,842 | 0 |
Time
- Starting time 18:05
- Battle duration 9 min 23 s
- Time of destruction 5 min 49 s
Experience
Received | 805 | 40 | 805 | 40 | ||
Achievements | 448 | 22 | 448 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 253 | 62 | 1 880 | 93 |
- Version: 1.7.1
- Server game time: 2020-02-27 18:05
- Spawn: II
- Battle type: Regular
- Uploaded: youthink
Replay description
I found the sneakiest place where I could shoot through a house.
Replay's comments (0)