Arty Is Bad for the Game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
71 798
10 668
13
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Standard
Sand River
G.W. E 100
G.W. E 100
rubiks_ [OTTER]
02.03.2020 01:27
Without Premium With Premium
Credits 47 865 47 865
Experience 10160 10668
Detailed Report
Statistics for rubiks_
Battle efficiency Σ: 1 4310 14 - - - 1850
  • dragonite26 Grille 15 1 1
  • HippyHobo Kranvagn 1
  • Tonson T110E4 1 1
  • mister_end_time [-REM-] Jagdpanzer E 100 4 3
  • calean99 T95/FV4201 Chieftain 7 5
  • Bugor84_2016 Bat.-Châtillon 155 58 1
  • Spa_hotdog [_44_] AMX 50 Foch B 3 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 6/0
  • {{ ::replay.translations.shots.heHits }} 17
  • {{ ::replay.translations.damageDealt.total }} 4310
  • {{ ::replay.translations.damageDealt.sniper }} 4310
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 1850
  • {{ ::replay.translations.stunsCaused }} 17
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,25
Credits With Premium
Received 47 865 47 865
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -120,000 0 -120,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -72,135 0 -48,202 0
Time
  • Starting time 01:27
  • Battle duration 8 min 44 s
  • Time of destruction -
Experience
Received 1 016 50     1 016 50
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 144 0     9 144 0
 
 
Total: 10 160 50 10 668 75
  • Version: 1.7.1
  • Server game time: 2020-03-02 01:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: rubiks_

Replay description

Repulsive, boring, and easy win. 0 fun. Got my missions done so that's one step closer to never playing this garbage class ever again. Did that chieftain do anything wrong? Not really. Did that E4 do anything wrong? No, he was going INTO cover. Were those tds safe behind rocks and ridge-lines? They WERE to everything else. Remove arty asap wargaming. This is why people don't like this game. Stop selling us garbage, and stop forcing us to play 8 hours a day for marathons. Don't release a GO*DA** BATTLE PASS YOU GREEDY F***S!

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