M60, Pilsen, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
163 062
9 818
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pilsen – Standard
Pilsen
M60
M60
Pollenz [R-7]
28.02.2020 06:05
Without Premium With Premium
Credits 60 393 60 393
Experience 9206 9818
Detailed Report
Statistics for Pollenz
Battle efficiency Σ: 5 7334 6 4 - 4 -
  • DestruidorAK47 [RNIN] E 100 1 3 6
  • control Škoda T 50 1
  • asteen_2014 M103 2
  • arty410_1 Bat.-Châtillon 25 t 1 1 3
  • Dr__Sinistro [RCMBR] T-10
  • jmmcgee 121B 1 1
  • Stone_Cold_Crazy [-ACA-] Object 430 1 2
  • _MIRRA_ [_ONU_] UDES 15/16 1 4
  • danado [RES3T] T 55A 1 1
  • YEIGER [TAM2C] Object 140 1
  • _JUNIOR__BR_ [_ONU_] AMX 50 Foch (155) 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 26/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7334
  • {{ ::replay.translations.damageDealt.sniper }} 1463
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,72
Credits With Premium
Received 60 393 60 393
Personal Reserves bonus 45 295 45 295
Battle payments 27 177 27 177
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 132,865 163,062
 
Auto-repair vehicle -20,463 -20,463
Auto-resupply ammunition -88,000 0 -88,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,402 0 54,599 0
Time
  • Starting time 06:05
  • Battle duration 8 min 7 s
  • Time of destruction 8 min 6 s
Experience
Received 1 223 61     1 223 61
Fine for causing damage to allies 0 0
Personal Reserves bonus 276     276
Action / Personal missions payout 7 891 0     7 891 0
Bonus for Premium vehicle tier 92       92  
 
 
Total: 9 206 337 9 818 368
  • Version: 1.7.1
  • Server game time: 2020-02-28 06:05
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Pollenz

Replay description

No description

Replay's comments (0)