Leo, Studzianki, Standard, a heart breaking Ace tanker :(
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
103 163
1 934
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
Leo
Leo
splash_time [T-D-U]
18.03.2020 19:06
Without Premium With Premium
Credits 32 082 32 082
Experience 1289 1934
Detailed Report
Statistics for splash_time
Battle efficiency Σ: 5 3350 11 - 349 4 -
  • Migleutenent [4-ALL] O-Ni
  • PavveI 45TP Habicha 1 1
  • Big_Boss_Seba [Z-S-H] SU-100 4 2
  • picsafing00 M6 1 1
  • Xarxes6363636gfg Type 4 Chi-To
  • pepino1234pepino Super Hellcat 1 1
  • Marak116 O-I 1
  • Giftmoppel SU-122-44
  • PST_2019 T25/2 3
  • 85David75 VK 36.01 (H) 1 1
  • akaplast [NON] Strv 74 1
  • neytiri41 [EPDB] Rhm.-Borsig Waffenträger 3 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 17/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3350
  • {{ ::replay.translations.damageDealt.sniper }} 1368
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 349
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,91
Credits With Premium
Received 32 082 32 082
Action / Personal missions payout 50 000 50 000
Achievements 3 360 3 360
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 85,442 103,163
 
Auto-repair vehicle -8,206 -8,206
Auto-resupply ammunition -24,530 0 -24,530 0
Auto-resupply consumables 0 0 0 0
 
Total: 52,706 0 70,427 0
Time
  • Starting time 19:06
  • Battle duration 10 min 40 s
  • Time of destruction 10 min 34 s
Experience
Received 829 41     829 41
Achievements 460 23     460 23
Fine for causing damage to allies 0 0
 
 
Total: 1 289 64 1 934 96
  • Version: 1.8.0
  • Server game time: 2020-03-18 19:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: splash_time

Replay description

i really could carry this, but well, saldy, couldn't do any better.

Replay's comments (0)