Jumbo at the pit Lost City - bouncing 3K+hp of turret
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
21 655
1 989
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
Dogspear
29.02.2020 17:26
Without Premium With Premium
Credits 19 686 19 686
Experience 1989 1989
Detailed Report
Statistics for Dogspear
Battle efficiency Σ: - 1330 8 3090 459 - -
  • Whiskeyy 45TP Habicha 4 3
  • Mech19 T25/2 1
  • CaptainAustralia T71 1
  • rachan222 [INDO2] T-34-85 1
  • Cavendish_CNCN IS-2 5 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 11/0
  • {{ ::replay.translations.shots.heHits }} 12
  • {{ ::replay.translations.damageDealt.total }} 1330
  • {{ ::replay.translations.damageDealt.sniper }} 137
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3090
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 459
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,05
Credits With Premium
Received 19 686 19 686
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,526 -5,526
Auto-resupply ammunition -3,984 0 -3,984 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,145 0 10,176 0
Time
  • Starting time 17:26
  • Battle duration 7 min 40 s
  • Time of destruction -
Experience
Received 925 46     925 46
Fine for causing damage to allies 0 0
Action / Personal missions payout 925 0     925 0
For playing in a Platoon 139     139
 
 
Total: 1 989 46 1 989 46
  • Version: 1.7.1
  • Server game time: 2020-02-29 17:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Dogspear

Replay description

Jumbo bottom tier bouncing everything at the pit in Lost City while handing out punishment with the derp.

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