Why would I not think these things are subhumans? gangboy with 8k battles, 600WN8. komando_kemal, 42k battles, 46% WR. billdev, 32k battles, 45% WR, 400WN8. zab_621, 10k battles, 400WN8, 45% WR
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
27 293
689
Province – Standard
Province
T67
T67
Slind
27.03.2020 17:13
Without Premium With Premium
Credits 18 195 18 195
Experience 459 689
Detailed Report
Statistics for Slind
Battle efficiency Σ: 2 1761 7 - 66 1 -
  • alesandreus AMX ELC bis 2 2
  • h0ly86 [WHN] VK 45.03 3 7
  • Rusu48 M7 1
  • Okizz666 Heavy Tank No. VI 2 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 41
  • {{ ::replay.translations.shots.hits }} 22/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1761
  • {{ ::replay.translations.damageDealt.sniper }} 1512
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 66
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,81
Credits With Premium
Received 18 195 18 195
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,315 -2,315
Auto-resupply ammunition -22,864 0 -22,864 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,984 0 2,114 0
Time
  • Starting time 17:13
  • Battle duration 8 min 47 s
  • Time of destruction 5 min 53 s
Experience
Received 459 22     459 22
Fine for causing damage to allies 0 0
 
 
Total: 459 22 689 33
  • Version: 1.8.0
  • Server game time: 2020-03-27 17:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Slind

Replay description

Why can't these things learn to play? Humans can learn, so can animals. Why can't these east europeans? Maybe they are not humans or animals, maybe they are subhumans?

This is the shit I see every day in every battle. Retards that try 10 000 times to left click but can't.

gangboyy was the last one alive, but did 0 damage, why?

zab_621 is polish.

Tell me how am I not supposed to think polish and other east europeans are subhumans, when this is what I see?

And how about this VK4503 2 blind shots that both hit me? Suspicious, but I'll let support solve that.

Replay's comments (0)