A game completely lost because of unrealistic physics
  • Tank: M8A1
  • Map: Himmelsdorf
  • Played: Adrian51399 [ZOOOM]
  • Nation:U.S.A.
  • Mode: Standard
  • Uploaded: Adrian51399
  • Result: ?
  • Battle type: Regular
  • Server game time: 2020-04-02 01:19
  • Base: 0 / 0
  • Spawn: I
  • Version: 1.8.0
Team Score
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
  • Uploaded: Adrian51399
  • Server game time: 2020-04-02 01:19
  • Version: 1.8.0
  • Battle type: Regular
  • Spawn: I

Replay description

Wargaming, or anyone watching this. It is not physically possible for the tank to flip on its side if it hits a wall. In what word do tanks or any vehicles flip on their side when it collides a wall? Tell me? I mean this is ridiculous. This should not have been a loss. I mean for crying out loud, it's like hitting a building or any obstacle is endangering this tank's durability in staying on the ground. The center of gravity should not shift if a tank collides with a solid object. Please Wargaming, either rework the game physics or completely remove them.

Replay's comments (1)

  • #1 FYI, I left the game at the end. No point in staying knowing there was no way of winning.
    Adrian51399 2020-04-02 в 08:38