Lakeville Defense AE Phase 1
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
75 815
8 848
Lakeville – Standard
Lakeville
AE Phase I
AE Phase I
WafflyTripod [GOONZ]
15.04.2020 23:37
Without Premium With Premium
Credits 38 879 38 879
Experience 8264 8848
Detailed Report
Statistics for WafflyTripod
Battle efficiency Σ: 4 3605 5 2390 573 1 -
  • Bohdano01 IS-7 1
  • Salka_Hunter_SRB [S-A-B] T92 HMC
  • Baifan_Wang 50TP Tyszkiewicza 2 1 4
  • kevin123321456 M46 Patton 1
  • _Oz [SIMP] Object 907 2 2 2
  • For_Our_Freedom [SEGA] Conqueror Gun Carriage
  • contrerasa [-BX-] Jagdpanzer E 100 1
  • T8nks UDES 16 1 2
  • Sukhvir_ [ROCKY] Panhard EBR 90 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 18/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3605
  • {{ ::replay.translations.damageDealt.sniper }} 348
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 573
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/8
  • {{ ::replay.translations.mileage.label }} 1,55
Credits With Premium
Received 38 879 38 879
Battle payments 17 496 17 496
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 56,375 75,815
 
Auto-repair vehicle -14,738 -14,738
Auto-resupply ammunition -99,980 0 -99,980 0
Auto-resupply consumables 0 0 0 0
 
Total: -58,343 0 -38,903 0
Time
  • Starting time 23:37
  • Battle duration 8 min 56 s
  • Time of destruction 8 min 55 s
Experience
Received 1 168 58     1 168 58
Fine for causing damage to allies 0 0
For military maneuvers 435     435
Action / Personal missions payout 7 008 0     7 008 0
Bonus for Premium vehicle tier 88       88  
 
 
Total: 8 264 493 8 848 522
  • Version: 1.8.0
  • Server game time: 2020-04-15 23:37
  • Spawn: I
  • Battle type: Regular
  • Uploaded: WafflyTripod

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