Type 64 - 1vs1 win with 0 ammo - skill4ltu's technique
Personal Score
Team Score
Detailed Report
Victory
I class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
69 353
9 952
2
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
Type 64
Type 64
pacman57740 [ETTFR]
17.04.2020 22:06
Without Premium With Premium
Credits 42 032 42 032
Experience 9343 9952
Detailed Report
Statistics for pacman57740
Battle efficiency Σ: 6 2164 3 - 482 5 -
  • pacman57740 [ETTFR] Type 64
  • Snajper_324 VK 28.01 2
  • coumarkus [HEDAR] T-34-85M 2
  • mati_28rus M4A3E2 Sherman Jumbo 1
  • NexuS_Taranis Type 64 2
  • Csak_valaki AMX 13 F3 AM 1 1
  • thunderstorm747 Cromwell 2
  • MIHI_HUN KV-2 1 5
  • barcket Type 64 1 3
  • hansetue [-NFD-] VK 30.01 (P) 3
  • mdlclozdy [5-RC] VK 36.01 (H) 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 25/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2164
  • {{ ::replay.translations.damageDealt.sniper }} 1298
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 482
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/61
  • {{ ::replay.translations.mileage.label }} 6,91
Credits With Premium
Received 42 032 42 032
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,559 -2,559
Auto-resupply ammunition -44,820 0 -44,820 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -8,347 0 18,974 0
Time
  • Starting time 22:06
  • Battle duration 13 min 20 s
  • Time of destruction -
Experience
Received 1 217 60     1 217 60
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 304 0     7 304 0
Bonus for Premium vehicle tier 548       548  
For playing in a Platoon 274     274
 
 
Total: 9 343 60 9 952 90
  • Version: 1.8.0
  • Server game time: 2020-04-17 22:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: pacman57740

Replay description

Hi all,
I present a replay with an epic and lucky ending.
06:13 : 1vs2 ! 5 shells left! Resetting course to vk30.01p. Hopefully I'll kill him when he comes for me.
1vs1. AMX 13 F3 is full HP. I can't kill him with 1 shell. On the way to the enemy cap, I'm thinking of a way to win this duel. Perhaps using a known streamer technique ?
04:02 - 03:50 : I spot him, he shoots and the shell passes very close over me. The RNG was on my side
03:22 : skill4tlu technique: use the destructible elements in the cape. The AMX 13 F3 comes looking for me but with luck I dodge and find myself behind it. Thinking of losing, he gives up. He realizes that I don't kill him because I have no more shells. He tries to make a move. Two more seconds and I should have been off course. The battle wouldn't have been won and the issue would have been completely different...

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