Example of good light play
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
75 950
3 392
1
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Redshire – Standard
A-20
jksoler [ORKI2]
Without Premium | With Premium | |
---|---|---|
Credits | 17 300 | 17 300 |
Experience (x{4} for the first win in a day) | 2260 | 3392 |
Battle efficiency
Σ:
2
1078
8
-
379
1
-
- tomasek__539 [KH_CZ] Type 3 Chi-Nu
- scania_voin BDR G1 B 1 4
- vRashka VK 16.02 Leopard 1
- Maartem_1 StuG III Ausf. G 1
- mate_hornok_2020 StuG III Ausf. G 4 9
- koenig1999 AMX ELC bis 1
- _kellerman M10 Wolverine
- 70FOKSZILVA Cavalier 2
- przemek3905 Grille 1 1
- Tank_57_1 M4 Sherman 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 52
- {{ ::replay.translations.shots.hits }} 37/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1078
- {{ ::replay.translations.damageDealt.sniper }} 852
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 379
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,55
Credits
With Premium
Received | 17 300 | 17 300 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -1,440 | -1,440 | ||||
Auto-resupply ammunition | -62,400 | 0 | -62,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 3,460 | 0 | 12,110 | 0 |
Time
- Starting time 14:49
- Battle duration 7 min 40 s
- Time of destruction 7 min 39 s
Experience
Received | 565 | 28 | 565 | 28 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Total: | 2 260 | 112 | 3 392 | 168 |
- Version: 1.9.0
- Server game time: 2020-05-01 14:49
- Spawn: II
- Battle type: Regular
- Uploaded: jksoler
Replay description
A20 marking session. Good, but standard, light play on Redshire. Easy win against a superior team.
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