ghost shell in ghost town
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 728
2 164
Ghost Town – Standard
Ghost Town
Object 268 Version 4
Object 268 Version 4
_p1nkfl0yd_
09.05.2020 09:55
Without Premium With Premium
Credits 30 485 30 485
Experience (x{2} for the first win in a day) 1442 2164
Detailed Report
Statistics for _p1nkfl0yd_
Battle efficiency Σ: - 3271 3 1930 1523 2 -
  • bezbashenniy T95
  • Panzergeneral_V [CS7AO] Bat.-Châtillon 25 t AP 1 1
  • MGS_95 [F-O-W] Jagdpanzer E 100 1
  • Thats_Why [LUCID] TVP T 50/51 2 1
  • tuson87 [_U_A_] WZ-111 model 1-4 1 1
  • Nico_95 [F-O-W] Grille 15 1
  • Divergentkiwi [DREAM] VK 45.02 (P) Ausf. B
  • _FORMAN_ [PL1AD] T95/FV4201 Chieftain 2
  • Kunre [-BTU-] FV3805
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 4/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3271
  • {{ ::replay.translations.damageDealt.sniper }} 2057
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1523
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 30 485 30 485
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,649 -23,649
Auto-resupply ammunition -54,400 0 -54,400 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -70,564 0 -55,321 0
Time
  • Starting time 09:55
  • Battle duration 5 min 51 s
  • Time of destruction 5 min 6 s
Experience
Received 721 36     721 36
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 442 72 2 164 108
  • Version: 1.9.0
  • Server game time: 2020-05-09 09:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _p1nkfl0yd_

Replay description

fast forward to when there is 10:10 remaining in battle, and watch where shell fired at vk4502b goes

Replay's comments (0)