GG - Mauerbrecher
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
136 035
5 659
26
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Siegfried Line – Standard
Siegfried Line
VK 168.01 Mauerbrecher
VK 168.01 Mauerbrecher
24_inch_pythons [HSOLO]
22.05.2020 04:09
Without Premium With Premium
Credits 60 460 60 460
Experience 5135 5659
Detailed Report
Statistics for 24_inch_pythons
Battle efficiency Σ: 1 1941 10 3370 2019 4 -
  • ciania Rheinmetall Skorpion G 1 3
  • Kody_Lewis_179 ELC EVEN 90
  • medic1241 [7-BDR] Progetto M35 mod 46 9 2
  • JAYTANA Progetto M35 mod 46 7 3
  • Newbie333 [-ETU-] Prototipo Standard B 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 8/0
  • {{ ::replay.translations.shots.heHits }} 8
  • {{ ::replay.translations.damageDealt.total }} 1941
  • {{ ::replay.translations.damageDealt.sniper }} 617
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3370
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2019
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 4/0
  • {{ ::replay.translations.mileage.label }} 1,75
Credits With Premium
Received 60 460 60 460
Personal Reserves bonus 45 345 45 345
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 105,805 136,035
 
Auto-repair vehicle -3,995 -3,995
Auto-resupply ammunition -9,350 0 -9,350 0
Auto-resupply consumables 0 0 0 0
 
Total: 92,460 0 122,690 0
Time
  • Starting time 04:09
  • Battle duration 10 min 1 s
  • Time of destruction -
Experience
Received 1 048 52     1 048 52
Fine for causing damage to allies 0 0
Personal Reserves bonus 786     786
Action / Personal missions payout 3 144 0     3 144 0
Bonus for Premium vehicle tier 157       157  
 
 
Total: 5 135 52 5 659 78
  • Version: 1.9.0
  • Server game time: 2020-05-22 04:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 24_inch_pythons

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