Conqueror GC: you can't stay here
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
70 923
5 955
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Redshire – Encounter
Redshire
Conqueror Gun Carriage
Conqueror Gun Carriage
autisticer [QWQ]
06.03.2020 16:34
Without Premium With Premium
Credits 31 521 31 521
Experience (x{2} for the first win in a day) 5161 5955
Detailed Report
Statistics for autisticer
Battle efficiency Σ: 2 3175 15 - 5 - 248
  • takanny Bat.-Châtillon 25 t 1
  • A_Noob_101 [-TVN-] T-10 2 2
  • BaalThe1st [-TVN-] Emil II 1 2
  • UNISol_Tarp M53/M55 1 2
  • tantaicaibe12 Type 4 Heavy 1 1
  • _Ctrl Emil II 2 4 1
  • HT_Thanh293 [BDTN] Grille 15 1 2
  • Diomen T110E3
  • RasberryCube [ELOGE] Object 430 1 1
  • Deliveman1987 E 75 2 1
  • chinesefriends777 [_OLG_] 60TP Lewandowskiego 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 5/1
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 3175
  • {{ ::replay.translations.damageDealt.sniper }} 3175
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5
  • {{ ::replay.translations.damageStunned.ownLabel }} 248
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 0,23
Credits With Premium
Received 31 521 31 521
Personal Reserves bonus 23 641 23 641
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 55,162 70,923
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -29,400 0 -29,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 25,762 0 41,523 0
Time
  • Starting time 16:34
  • Battle duration 11 min 54 s
  • Time of destruction 11 min 53 s
Experience
Received 794 39     794 39
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 191     1 191
Action / Personal missions payout 2 382 500     2 382 500
 
 
Total: 5 161 578 5 955 618
  • Version: 1.8.0
  • Server game time: 2020-03-06 16:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: autisticer

Replay description

The time at 6:19 of the video, when the enemy has only 13 seconds left to successfully occupy the base, no one can stop them. Conqueror GC blind shot killed undiscovered Emil II, stopped them, and then reversed the victory.

Replay's comments (1)