Standar 703 V2 Damage done and block.
Personal Score
Team Score
Detailed Report
Victory
III class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
28 827
1 772
1
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
Object 703 II
Object 703 II
EpicDio
02.08.2020 23:49
Without Premium With Premium
Credits 28 827 28 827
Experience (x{2} for the first win in a day) 1772 1772
Detailed Report
Statistics for EpicDio
Battle efficiency Σ: 1 952 2 3440 162 - -
  • bill4tanks [-W-W-] Rheinmetall Skorpion G 1 1 1
  • silent_tanker [ORDER] Object 260 2 1 2
  • ajf67 [HARMZ] E 50 Ausf. M 1
  • fortysixdelta [ZYLLA] FV4004 Conway 1
  • CantChatImBannedUsePing [PHASE] Kampfpanzer 50 t 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 7/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 952
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 162
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,01
Credits With Premium
Received 28 827 28 827
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,680 -9,680
Auto-resupply ammunition -14,160 0 -14,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 4,987 0 4,987 0
Time
  • Starting time 23:49
  • Battle duration 9 min 47 s
  • Time of destruction 9 min 46 s
Experience
Received 844 42     844 42
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 84       84  
 
 
Total: 1 772 84 1 772 84
  • Version: 1.9.1
  • Server game time: 2020-08-02 23:49
  • Spawn: I
  • Battle type: Regular
  • Uploaded: EpicDio

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