T-44-100 , 1930 base exp + ~6k dmg
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
97 301
7 650
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Standard
Sand River
Lansen C
Lansen C
unresponsive
18.07.2020 17:00
Without Premium With Premium
Credits 64 867 64 867
Experience 7150 7650
Detailed Report
Statistics for unresponsive
Battle efficiency Σ: - 3110 6 490 269 3 -
  • Senpai71 [ODHUN] Rheinmetall Skorpion G
  • titi_ptit_boom Rhm.-Borsig Waffenträger 1 3 2
  • Mro_Q 53TP Markowskiego 1 2
  • Blunderer FV207 1 1
  • Mohawk06 [FBI-] Rheinmetall Skorpion G 1 1
  • a1petera1 Panhard AML Lynx 6x6
  • Predator7302 [KESZI] Object 703 II
  • comando_24 IS-M 1
  • Feri7_ [ODHUN] SU-130PM 1
  • MrKruQ Centurion Mk. 5/1 RAAC
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 12/8
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3110
  • {{ ::replay.translations.damageDealt.sniper }} 307
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 269
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,51
Credits With Premium
Received 64 867 64 867
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,079 -5,079
Auto-resupply ammunition -8,170 0 -8,170 0
Auto-resupply consumables 0 0 0 0
 
Total: 51,618 0 84,052 0
Time
  • Starting time 17:00
  • Battle duration 5 min 52 s
  • Time of destruction 5 min 51 s
Experience
Received 1 000 50     1 000 50
Fine for causing damage to allies 0 0
Action / Personal missions payout 6 000 0     6 000 0
Bonus for Premium vehicle tier 150       150  
 
 
Total: 7 150 50 7 650 75
  • Version: 1.9.1
  • Server game time: 2020-07-18 17:00
  • Spawn: II
  • Battle type: Regular
  • Uploaded: unresponsive

Replay description

enjoy :D

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