T-54 Loss on Pilsen
Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
47 457
848
25
Pilsen – Standard
Pilsen
T-54
T-54
NoOneOfConsequence
16.09.2020 09:14
Without Premium With Premium
Credits 31 638 31 638
Experience 565 848
Detailed Report
Statistics for NoOneOfConsequence
Battle efficiency Σ: 3 3058 3 1200 1054 1 -
  • OMNIBOT [INDST] Hotchkiss EBR
  • EvpatyKolovrat [TAIGA] WZ-120-1G FT 1
  • Truffle_1 [INDST] G.W. Panther 1
  • Dargion279 45TP Habicha 1 3
  • Jaded_Minx [GRIMY] SU-152
  • MotoMojo [ETU2] AMX 13 57 1
  • sweet_Singh_Kahlandix Prototipo Standard B 1
  • GrFl117D [A-L-V] CS-52 1 1
  • Likank T30
  • Doc43 Strv 103-0
  • Cubetastrophe [HACK1] Lansen C 2 1
  • essel101 M103
  • Dnight VK 30.02 (D) 2 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 16/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3058
  • {{ ::replay.translations.damageDealt.sniper }} 1224
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1054
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,78
Credits With Premium
Received 31 638 31 638
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,019 -17,019
Auto-resupply ammunition -23,370 0 -23,370 0
Auto-resupply consumables 0 0 0 0
 
Total: -8,751 0 7,068 0
Time
  • Starting time 09:14
  • Battle duration 10 min 41 s
  • Time of destruction 8 min 34 s
Experience
Received 565 28     565 28
Fine for causing damage to allies 0 0
 
 
Total: 565 28 848 42
  • Version: 1.10.0
  • Server game time: 2020-09-16 09:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NoOneOfConsequence

Replay description

Top tier of a 3 tier match. I led our contingent down the east flank, but we met little resistance as the opposing team pushed the west flank, with only a few campers on the H7 shelf.

After we won our flank the enemy Standard B charged up the middle and I broke back toward base to pursue. He died before I got a shot on him, and I started to head back toward the enemy cap. At that point I realized it was more important to try to stop the enemy advance on our base and headed for their flank.

Worked with a couple of my teammates to take out their forces around our base, then headed for where they had turtled up at K1-2. Died exposing myself for too long waiting for a reload.

Probably should have been more patient at the end. If I'd let the TD get into place to spot them things might have been different.

What else could I have done to salvage what I think was a winnable match?

Replay's comments (0)