IS-3-II, 200dmg short of High Caliber. Fun game
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
42 729
3 112
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Berlin – Encounter
IS-3-II
Tigerclaw23 [L_I]
Without Premium | With Premium | |
---|---|---|
Credits | 42 729 | 42 729 |
Experience | 3112 | 3112 |
Battle efficiency
Σ:
2
4185
5
1840
488
4
-
- BlazT3r [RAG3R] Leopard Prototyp A 1 2 3
- dodger440 T26E4 SuperPershing
- guardtower STA-1 1
- x_Smaug_x [-409-] T26E5 Patriot 1
- Daemon_TW Comet
- __Badfinger__ LT-432 2 1
- guerra_123_ M103
- xBLOODYSAWx IS-3-II 2 1 2
- luis8493 Tiger I 1 2 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 14/11
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 4185
- {{ ::replay.translations.damageDealt.sniper }} 359
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1840
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 488
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 2/33
- {{ ::replay.translations.mileage.label }} 1,56
Credits
With Premium
Received | 42 729 | 42 729 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -11,535 | -11,535 | ||||
Auto-resupply ammunition | -17,630 | 0 | -17,630 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 13,564 | 0 | 13,564 | 0 |
Time
- Starting time 00:42
- Battle duration 6 min 40 s
- Time of destruction 6 min 39 s
Experience
Received | 1 112 | 55 | 1 112 | 55 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 2 000 | 0 | 2 000 | 0 | ||
Total: | 3 112 | 55 | 3 112 | 55 |
- Version: 1.10.0
- Server game time: 2020-09-22 00:42
- Spawn: I
- Battle type: Regular
- Uploaded: Tigerclaw23
Replay description
What happens when RNG and a mild bad play of messing with auto reload happens? Well you cost yourself a High Caliber medal but still this game was incredible and definitely fun. Feel I could have done something different or play better? Please leave a comment
Replay's comments (0)