121B - First game - 5kdmg - 7kills - 2 GHOST SHELLS
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 077
13 817
7
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
121B
121B
Kotetsu52
11.10.2020 06:24
Without Premium With Premium
Credits 42 718 42 718
Experience (x{3} for the first win in a day) 12269 13817
Detailed Report
Statistics for Kotetsu52
Battle efficiency Σ: 7 4866 8 - 581 2 -
  • JOEYBAR2003 T34 1
  • BIGDADDY2869 [_SOA_] CS-59 2 2
  • lord_mordo [ECHO7] M40/M43 1
  • Krieg_65 [-RC-] T110E5 1
  • buckshot52 [_TVS2] Rheinmetall Skorpion G
  • ABN3R [MATE] M53/M55 2
  • BRIGGS521 [TAC-D] T28 2 1
  • A1VAR054 Jagdpanzer E 100 1 2
  • Cobretii [_TVS2] Löwe 1
  • THUMPER_MAKC_74pyc AMX 13 90 1 1
  • Spatto 121B 2 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 20/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4866
  • {{ ::replay.translations.damageDealt.sniper }} 3647
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 581
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 13/91
  • {{ ::replay.translations.mileage.label }} 5,3
Credits With Premium
Received 42 718 42 718
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,188 -19,188
Auto-resupply ammunition -28,750 0 -28,750 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -25,220 0 -3,861 0
Time
  • Starting time 06:24
  • Battle duration 14 min 2 s
  • Time of destruction -
Experience
Received 1 032 51     1 032 51
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Action / Personal missions payout 9 096 1 500     9 096 1 500
Bonus for Premium vehicle tier 77       77  
 
 
Total: 12 269 1653 13 817 1731
  • Version: 1.10.0
  • Server game time: 2020-10-11 06:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Kotetsu52

Replay description

That was a hard one. Though we would lose... Team was very bad and on top two blatant GHOST SHELLS. Straight to the target, just disappeared...

Replay's comments (0)