When the French Wolverine was played "aggressively"...
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 310
1 782
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
M10 RBFM
M10 RBFM
NaphthaleneLN
19.10.2020 08:51
Without Premium With Premium
Credits 29 310 29 310
Experience 1782 1782
Detailed Report
Statistics for NaphthaleneLN
Battle efficiency Σ: 6 1575 6 1 193 - -
  • boging [AGILA] SU-76M
  • luckystrike7851 StuG III Ausf. G 1
  • spc_bravo47 ST vz. 39 2
  • HD981_14 M10 RBFM 3
  • Hrry_Winston Pz.Kpfw. IV Ausf. H 2
  • kisarabuntai Grille 1
  • User_3000047878 [HANA] A-20 1 1
  • ctm0916 M8A1 1
  • TankerPokeman T6 Medium 2 4
  • do_mi_no_pizza AMX ELC bis 1 3 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 19/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1575
  • {{ ::replay.translations.damageDealt.sniper }} 1203
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 193
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,26
Credits With Premium
Received 29 310 29 310
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -637 -637
Auto-resupply ammunition -3,264 0 -3,264 0
Auto-resupply consumables 0 0 0 0
 
Total: 25,409 0 25,409 0
Time
  • Starting time 08:51
  • Battle duration 7 min 23 s
  • Time of destruction -
Experience
Received 938 46     938 46
Fine for causing damage to allies 0 0
Personal Reserves bonus 469     469
Bonus for Premium vehicle tier 375       375  
 
 
Total: 1 782 46 1 782 46
  • Version: 1.10.0
  • Server game time: 2020-10-19 08:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NaphthaleneLN

Replay description

Initially stayed at the back for some base defending actions. Quite a few shots were wasted, especially on the ST vz 39 and the Sherman prototype before they were eventually killed. After the StuG III G was killed with the very next bullet, I slowly crossed the river, poked out and shot, took down the enemy French Wolverine, a Panzer IV H, and finally the Grille who was reversing and killed after firing his/her last shot. In the meantime, there was an AMX ELC bis who attempted encircling me and a few of my teammates, and another M8A1 camping at the back eating a few of my shots.

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