GOLDEN TYPE 59 1th Mark, Acer and carrypants
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
95 802
1 674
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
Type 59 G
Type 59 G
Gunz__4__Hire [PRIA1]
25.10.2020 22:26
Without Premium With Premium
Credits 88 242 88 242
Experience 1674 1674
Detailed Report
Statistics for Gunz__4__Hire
Battle efficiency Σ: 4 3409 5 2585 3129 7 -
  • istrebljivac1 T25 Pilot Number 1 1 1 2
  • Outrigan T-50-2 2 2 1
  • Artur_Ase Challenger 1 1
  • Izmir_18 M18 Hellcat 2 1 3
  • lordgruby [FR0G] 53TP Markowskiego 1
  • LACIKA7111 Super Hellcat 1
  • alin_vasile2000 [RO-EU] SU-8 1
  • hako441 [BLC-] EMIL 1951 1
  • diecrew Rhm.-Borsig Waffenträger 1 1
  • Asanach02 Churchill VII 1
  • pigel1 Leo 3 5
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 16/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3409
  • {{ ::replay.translations.damageDealt.sniper }} 997
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2585
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3129
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,91
Credits With Premium
Received 88 242 88 242
Achievements 7 560 7 560
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 95,802 95,802
 
Auto-repair vehicle -4,780 -4,780
Auto-resupply ammunition -14,092 0 -14,092 0
Auto-resupply consumables 0 0 0 0
 
Total: 76,930 0 76,930 0
Time
  • Starting time 22:26
  • Battle duration 8 min 21 s
  • Time of destruction -
Experience
Received 967 48     967 48
Achievements 555 27     555 27
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 152       152  
 
 
Total: 1 674 75 1 674 75
  • Version: 1.10.1
  • Server game time: 2020-10-25 22:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Gunz__4__Hire

Replay description

Not the first tank you expect to get a steel wall... to bad they capped out

Replay's comments (0)