When the team does something stupid... Run Away!
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 696
1 952
Sand River – Standard
Sand River
T49
T49
BlackFive [A-O-G]
05.12.2020 09:24
Without Premium With Premium
Credits 32 464 32 464
Experience 1518 1952
Detailed Report
Statistics for BlackFive
Battle efficiency Σ: - 1720 4 - 3770 7 -
  • tello86 [W1LDH] TVP T 50/51
  • TheStink [EMAIL] 60TP Lewandowskiego
  • BlackFive [A-O-G] T49
  • DoomOfDeath [STB1] FV4005 Stage II 3 1
  • Cipher_Nine [F0XEY] T54E1
  • _SNIPR_SH0T_ [ABSC] Object 263
  • killa_111 [FEAR9] IS-7
  • Theproplayer13 [ABSC] Jagdtiger
  • Marine_Grunt_0311 [MCRD_] T30 1
  • threeaxis AMX 50 Foch
  • hardicon [_TVS_] Object 430U
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 2/1
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1720
  • {{ ::replay.translations.damageDealt.sniper }} 392
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3770
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 25/0
  • {{ ::replay.translations.mileage.label }} 3,76
Credits With Premium
Received 32 464 32 464
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,061 -14,061
Auto-resupply ammunition -3,750 0 -3,750 0
Auto-resupply consumables 0 0 0 0
 
Total: 14,653 0 30,885 0
Time
  • Starting time 09:24
  • Battle duration 7 min 35 s
  • Time of destruction 7 min 34 s
Experience
Received 867 43     867 43
Fine for causing damage to allies 0 0
Action / Personal missions payout 651 0     651 0
 
 
Total: 1 518 43 1 952 65
  • Version: 1.10.1
  • Server game time: 2020-12-05 09:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: BlackFive

Replay description

Went North trying to help the team... except no one else did.

So...

Spotting for South worked out

...

Not the highest damage - thin shots and misses - but a win is a win

Replay's comments (0)