Chi-To Ace and High Caliber - Bush work
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 405
7 966
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
Type 4 Chi-To
Type 4 Chi-To
KillAllNerds
20.12.2020 21:01
Without Premium With Premium
Credits 37 513 37 513
Experience 7207 7966
Detailed Report
Statistics for KillAllNerds
Battle efficiency Σ: 4 3408 7 440 764 5 -
  • USSAaron99 M41 HMC 1 1
  • THE_GREAT_BACON KV-1 1 3
  • Ponderer123 Sherman VC Firefly 2
  • MEND [ZEUS] Matilda IV 2 2
  • Redrum812 [IHB] AT 2 3
  • renibuklao [GWAR] M10 Wolverine 2
  • WarmupAdonis VK 16.02 Leopard 2 5
  • Luxxor [FTPFC] Jagdpanzer IV 1 2
  • Liv2pla Valiant 2 2 7
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 53
  • {{ ::replay.translations.shots.hits }} 38/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3408
  • {{ ::replay.translations.damageDealt.sniper }} 1220
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 764
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,39
Credits With Premium
Received 37 513 37 513
Action / Personal missions payout 28 135 28 135
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,890 -5,890
Auto-resupply ammunition -68,620 0 -68,620 0
Auto-resupply consumables 0 0 0 0
 
Total: -8,862 0 9,895 0
Time
  • Starting time 21:01
  • Battle duration 10 min 25 s
  • Time of destruction 10 min 19 s
Experience
Received 1 517 75     1 517 75
Fine for causing damage to allies 0 0
Personal Reserves bonus 4 552 339     4 552 339
Action / Personal missions payout 1 138 0     1 138 0
 
 
Total: 7 207 414 7 966 452
  • Version: 1.11.0
  • Server game time: 2020-12-20 21:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: KillAllNerds

Replay description

Played the north of Studzianki and carried my team to victory.

Replay's comments (0)