Aiming mechanics for SPGs now seem to be broken (2021 Jan 15)
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
20 372
251
Overlord – Standard
Overlord
Bat.-Châtillon 155 58
Bat.-Châtillon 155 58
LasisSpeele
15.01.2021 18:34
Without Premium With Premium
Credits 9 632 9 632
Experience 167 251
Detailed Report
Statistics for LasisSpeele
Battle efficiency Σ: - 664 4 1 - - -
  • petericius1 STB-1 1 1 1
  • xXChibboXx [CRLS] T-100 LT 1 1
  • ElektroOmega69fcku [TYT4N] IS-7 4 1
  • krzysiuczempion [-PPS] Object 430U 1 1
  • Bl4Xt3R Bat.-Châtillon 155 58
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 2/0
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 664
  • {{ ::replay.translations.damageDealt.sniper }} 611
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 7
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,46
Credits With Premium
Received 9 632 9 632
Action / Personal missions payout 5 924 5 924
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -32,114 -32,114
Auto-resupply ammunition -10,080 0 -10,080 0
Auto-resupply consumables 0 0 0 0
 
Total: -26,638 0 -21,822 0
Time
  • Starting time 18:34
  • Battle duration 6 min 44 s
  • Time of destruction 6 min 38 s
Experience
Received 167 8     167 8
Fine for causing damage to allies 0 0
 
 
Total: 167 8 251 12
  • Version: 1.11.0
  • Server game time: 2021-01-15 18:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: LasisSpeele

Replay description

As of January 15 2021 arty seem to be really screwed up.
Issue is: Hitting tanks near the edge of the map now seems impossible. It's like point of impact is bound to the surface of a map and can't move beyond it's border, which means arty can no longer hit a side or a turret of a tank if it stands near the edge as the cannon CAN NOT be risen higher, I can hit only tracks in such situation.
It's not an issue on all maps, but definitely is on this map and this flank.
So... Let's wait for another micropatch, which will either fix this or make it even worse.

Replay's comments (0)