One funny blindkill with Leopard 1
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
67 464
1 607
32
Minsk – Standard
Minsk
Leopard 1
Leopard 1
Timk_2710 [I-X-I]
23.01.2021 19:13
Without Premium With Premium
Credits 40 887 40 887
Experience 1141 1607
Detailed Report
Statistics for Timk_2710
Battle efficiency Σ: 5 3870 4 1 1542 1 -
  • Crini [WEA] Char Futur 4
  • WL0815 Type 4 Heavy 1
  • martinslovakia [CSBO] Object 261 2
  • dimek1984dimek M53/M55
  • Mcfenn [_B_K_] E 75 1 2
  • Hetzer800 [_FOG_] AMX 13 105
  • ness005 Grille 15 1 1 2
  • Joschi76 [DESDE] Leopard Prototyp A
  • IpaaJee T54E1 1 2
  • daro3311 Panhard EBR 105 1
  • DusanBe Prototipo Standard B 1 1
  • Sanya2000 Object 430
  • 12Tomas09 [PA_PA] CS-63 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3870
  • {{ ::replay.translations.damageDealt.sniper }} 3427
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1542
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,6
Credits With Premium
Received 40 887 40 887
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,361 -10,361
Auto-resupply ammunition -27,090 0 -27,090 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -22,564 0 4,013 0
Time
  • Starting time 19:13
  • Battle duration 6 min 5 s
  • Time of destruction 6 min 4 s
Experience
Received 931 46     931 46
Fine for causing damage to allies 0 0
Personal Reserves bonus 138     138
For playing in a Platoon 210     210
 
 
Total: 1 141 184 1 607 207
  • Version: 1.11.0
  • Server game time: 2021-01-23 19:13
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Timk_2710

Replay description

After a moment in the game with no targets I decided, to take a few blindshots in some bushes in the back. At minute 11.19 I realize that one shot didnt splash in the background so I tried again and at 11.01 I hit the enemy Obj.261 a second time killing it. It wasnt spotted before.

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