Master Badge KV 1
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
105 605
4 422
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Paris – Standard
Paris
KV-1
KV-1
Track11
25.01.2021 20:26
Without Premium With Premium
Credits 37 070 37 070
Experience (x{2} for the first win in a day) 2948 4422
Detailed Report
Statistics for Track11
Battle efficiency Σ: 10 3208 8 2325 - - -
  • mpakostas_stern [OM-GR] StuG III Ausf. G 6 4
  • Vikinger1 VK 30.01 (H) 7 2 2
  • Permanent211 [HELLL] DS PZInż 1 2
  • Brane_Mileski Pz.Sfl. IC 1
  • invaderalkinds [FAMOS] Strv m/42 1 1
  • pauliukas_warrior [LT20] T-34 2 5
  • majestat_ KV-1 1 1
  • JustinVavra Cruiser Mk. IV 3 3
  • KabacT_T [TBV] P26/40 2
  • piskotus2 Matilda 14 1 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 28/25
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3208
  • {{ ::replay.translations.damageDealt.sniper }} 867
  • {{ ::replay.translations.received.label }} 34
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 30
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2325
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 1,45
Credits With Premium
Received 37 070 37 070
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,618 -1,618
Auto-resupply ammunition -12,836 0 -12,836 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 69,616 0 88,151 0
Time
  • Starting time 20:26
  • Battle duration 8 min 21 s
  • Time of destruction -
Experience
Received 1 474 73     1 474 73
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 948 146 4 422 220
  • Version: 1.11.0
  • Server game time: 2021-01-25 20:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Track11

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