Burrasque
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
186 083
2 563
Ruinberg – Standard
Ruinberg
Bat.-Châtillon Bourrasque
Bat.-Châtillon Bourrasque
Pl4ymaker [ATD]
27.02.2021 18:31
Without Premium With Premium
Credits 95 427 95 427
Experience 1786 2563
Detailed Report
Statistics for Pl4ymaker
Battle efficiency Σ: 4 4148 8 - 2225 6 -
  • specops99 Object 252U
  • Tokyo_13 KV-4 2
  • petko666222 IS-2-II 2
  • Player_9 Bisonte C45 2 1
  • gauco55 T-44 2 2
  • LittleNoisy [SAVED] Löwe 1 1
  • fcd_1 Rhm.-Borsig Waffenträger 2 3
  • nik272 Progetto M35 mod 46
  • Elwis_TheLastOne [FMGPL] KV-4 Kreslavskiy 1 2
  • KARAOKE11 [BOS-] Bisonte C45
  • T0mG76 Progetto M35 mod 46
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4148
  • {{ ::replay.translations.damageDealt.sniper }} 1462
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2225
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,66
Credits With Premium
Received 95 427 95 427
Battle payments 42 942 42 942
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 138,369 186,083
 
Auto-repair vehicle -5,959 -5,959
Auto-resupply ammunition -79,200 0 -79,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 53,210 0 100,924 0
Time
  • Starting time 18:31
  • Battle duration 5 min 8 s
  • Time of destruction -
Experience
Received 1 553 78     1 553 78
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 233       233  
 
 
Total: 1 786 78 2 563 117
  • Version: 1.11.1
  • Server game time: 2021-02-27 18:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Pl4ymaker

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-01 в 16:25
  • #2 You did it again!
    ok30 2021-04-01 в 16:32
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-04-01 в 16:33