U15
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
65 057
10 998
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Standard
Studzianki
Object 260
Object 260
lmpersonatoR [SHEFF]
02.08.2021 12:08
Without Premium With Premium
Credits 43 371 43 371
Experience 10478 10998
Detailed Report
Statistics for lmpersonatoR
Battle efficiency Σ: 3 4630 3 4030 1209 - -
  • Darowml [UTPXD] CS-63 2
  • Tanker_killer1522 [HTEOT] Leopard Prototyp A 2 2
  • _O_P_T_I_M_U_S__2018 TVP T 50/51 2 1
  • ___Kuhli___ [_MFC_] AMX 50 120
  • Weller7 [ULVV] Leopard 1 4 1
  • Mariuszka IS-4 1 3
  • McRice [WHYOU] T95/FV4201 Chieftain 1
  • 159487263 Object 777 Version II 2 2
  • Gaja_Maja_Delic FV4005 Stage II 1 1
  • bk0000 IS-3-II 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4630
  • {{ ::replay.translations.damageDealt.sniper }} 1082
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4030
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1209
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,48
Credits With Premium
Received 43 371 43 371
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,528 -24,528
Auto-resupply ammunition -94,780 0 -94,780 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -115,937 0 -94,251 0
Time
  • Starting time 12:08
  • Battle duration 8 min 5 s
  • Time of destruction 8 min 4 s
Experience
Received 1 040 52     1 040 52
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 360 1 250     9 360 1 250
Bonus for Premium vehicle tier 78       78  
 
 
Total: 10 478 1302 10 998 1328
  • Version: 1.13.0
  • Server game time: 2021-08-02 12:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: lmpersonatoR

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