KV-3 - Credit Card Warrior style
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
90 035
12 960
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Berlin – Standard
Berlin
KV-3
KV-3
Congo_Zaire
03.10.2021 04:43
Without Premium With Premium
Credits 60 023 60 023
Experience (x{3} for the first win in a day) 9720 12960
Detailed Report
Statistics for Congo_Zaire
Battle efficiency Σ: 10 4819 6 2165 1850 5 -
  • TheCrawlingNinja 45TP Habicha 2
  • DeUnaCacheta Panhard AMD 178B 1
  • hammerhnd SU-100 1 1
  • polarbear99 M4A3E8 Sherman 11 1
  • LtKelly [BITSA] T29 1 2
  • cg84 [RDDT6] T25/2 1 2
  • JDiMassa8 AMX AC mle. 46 1
  • Pistol0101 [-TNT] Vz. 44-1 2 2 3
  • BCLONEZI Nashorn 1 1
  • romanchez_Marques VK 30.01 (P) 1 2
  • deluxejunk [JOKR] B.U.G.I. 1 1
  • Snake_Jazz633 [718] M12 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 20/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4819
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2165
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 12/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1850
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,5
Credits With Premium
Received 60 023 60 023
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,551 -6,551
Auto-resupply ammunition -67,850 0 -67,850 0
Auto-resupply consumables 0 0 0 0
 
Total: -14,378 0 15,634 0
Time
  • Starting time 04:43
  • Battle duration 10 min 31 s
  • Time of destruction -
Experience
Received 2 160 108     2 160 108
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Personal Reserves bonus 3 240 486     3 240 486
 
 
Total: 9 720 810 12 960 972
  • Version: 1.14.0
  • Server game time: 2021-10-03 04:43
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Congo_Zaire

Replay description

10 kills and almost 5 k damage

2 skill-crew + 85% 3rd skill

Turbo + Rotation + Gun rammer

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-04 в 20:30
  • #2 Your replay has been uploaded to YouTube in the channel 'The General' and can be found at: https://youtu.be/DPd0t521Edg
    General_Disturbance 2021-12-01 в 22:40