Leopard Prototyp A 3MoE
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
101 353
10 274
Himmelsdorf – Standard
Himmelsdorf
Leopard Prototyp A
Leopard Prototyp A
IrishRzegna [DEJZ1]
17.11.2021 20:29
Without Premium With Premium
Credits 48 263 48 263
Experience 9609 10274
Detailed Report
Statistics for IrishRzegna
Battle efficiency Σ: 4 4797 6 440 895 1 -
  • _Aruncikas_ FV3805 1
  • agentul_cu_par [HAR-D] Bat.-Châtillon 155 55 1
  • sumar1 Emil II
  • Mar5janin [CZASY] Emil II 1 1
  • Fred2 Emil II 1 3 4
  • Delrosartan_777 TNH T Vz. 51 1
  • neluindy [ALLI] Strv K 1
  • _Rob_Roy [PINUS] Type 4 Heavy 1 3
  • stili_07 [FNXBG] Prototipo Standard B 1 1
  • Pycasso [RSB-R] AMX M4 mle. 51
  • MaTi75In [O2G] ST-I 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 16/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4797
  • {{ ::replay.translations.damageDealt.sniper }} 1006
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 895
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,36
Credits With Premium
Received 48 263 48 263
Battle payments 21 719 21 719
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 69,982 101,353
 
Auto-repair vehicle -12,103 -12,103
Auto-resupply ammunition -100,800 0 -100,800 0
Auto-resupply consumables -30,000 0 -30,000 0
 
Total: -72,921 0 -41,550 0
Time
  • Starting time 20:29
  • Battle duration 5 min 23 s
  • Time of destruction -
Experience
Received 1 330 67     1 330 67
Fine for causing damage to allies 0 0
For military maneuvers 253     253
Action / Personal missions payout 7 980 0     7 980 0
For playing in a Platoon 299     299
 
 
Total: 9 609 320 10 274 354
  • Version: 1.14.1
  • Server game time: 2021-11-17 20:29
  • Spawn: II
  • Battle type: Regular
  • Uploaded: IrishRzegna

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-17 в 20:52