Leopard PT: I know you are but what am I...
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 219
2 868
Erlenberg – Encounter
Erlenberg
Leopard Prototyp A
Leopard Prototyp A
The_Prussian [BWO]
21.11.2021 11:18
Without Premium With Premium
Credits 32 146 32 146
Experience (x{2} for the first win in a day) 1912 2868
Detailed Report
Statistics for The_Prussian
Battle efficiency Σ: 4 3084 5 1 543 1 -
  • daichin55 [-HERO] IS-5 (Object 730) 1
  • _HellSmack_ Bat.-Châtillon 25 t AP 2 2
  • TheLordOni [PZMOE] M26 Pershing 1 1
  • griffo AE Phase I 1
  • WolfEWolf [IKU-2] WZ-120-1G FT 1 2
  • JGBloodluszt [_S_F_] Bat.-Châtillon 155 55 1
  • _Meatshield_ Leo 1 2
  • Riegawa [X-0-X] King Tiger
  • haenep [G_F_G] Super Hellcat 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3084
  • {{ ::replay.translations.damageDealt.sniper }} 1382
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 543
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/17
  • {{ ::replay.translations.mileage.label }} 3,4
Credits With Premium
Received 32 146 32 146
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,383 -6,383
Auto-resupply ammunition -16,770 0 -16,770 0
Auto-resupply consumables 0 0 0 0
 
Total: 8,993 0 25,066 0
Time
  • Starting time 11:18
  • Battle duration 9 min 31 s
  • Time of destruction -
Experience
Received 956 48     956 48
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 912 96 2 868 144
  • Version: 1.14.1
  • Server game time: 2021-11-21 11:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: The_Prussian

Replay description

I get salty after several games where the enemy has a handful of skilled players and our team is full of reds and me. I'm not a bad player but like a lot of players in the low 50% win range, circumstances have to work just right for me to carry a team. That is just the reality and if a team collapses in 3 minutes well that just pretty much eliminates it.

I start this game pretty irritated but our Bourrasque challenges me and is such a great teammate that it rocks me out of my bad temper and into "let's win this" mode. I try to use all the best qualities of this tank to bring about the best results and thankfully it goes well! It was really a full team effort, which is just the most satisfying thing in this game, truly.

Best gift of the game... our Bourrasque wishes someone had gotten the arty. Wish granted sir and thank you!

Replay's comments (0)