teamplay
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 758
3 137
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Murovanka – Standard
Murovanka
121B
121B
Never2Far [BOXIN]
23.11.2021 01:53
Without Premium With Premium
Credits 50 505 50 505
Experience (x{2} for the first win in a day) 2117 3137
Detailed Report
Statistics for Never2Far
Battle efficiency Σ: 3 6051 2 970 215 1 -
  • Derkman102 [HAUP] Strv 103B
  • Al_P4czino [-YEN-] Kranvagn 1 2
  • zoljaos [_B_AF] K-91 1
  • pepm7 Strv 103B 1 5
  • Smile_When_Die CS-63 1
  • Rambo2211 [PBSJ] Jagdpanzer E 100 4
  • andy_446 [R-BL] Object 705A 1 3
  • BlackWolfV3 E 100 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6051
  • {{ ::replay.translations.damageDealt.sniper }} 2896
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 970
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 215
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,12
Credits With Premium
Received 50 505 50 505
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -20,957 -20,957
Auto-resupply ammunition -120,200 0 -120,200 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -113,652 0 -88,399 0
Time
  • Starting time 01:53
  • Battle duration 12 min 2 s
  • Time of destruction 12 min 1 s
Experience
Received 1 020 51     1 020 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 77       77  
 
 
Total: 2 117 102 3 137 154
  • Version: 1.14.1
  • Server game time: 2021-11-23 01:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Never2Far

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