FV 3805 - Ghost Town - helping allies
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
44 939
2 258
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Ghost Town – Standard
FV3805
jeb2 [LAZD]
Without Premium | With Premium | |
---|---|---|
Credits | 24 966 | 24 966 |
Experience (x{2} for the first win in a day) | 2258 | 2258 |
Battle efficiency
Σ:
1
2113
8
-
307
-
594
- F2P_supremacy [H8_ME] AltProto AMX 30 1 1
- mr_reckedim4 Type 61 1 1
- fazeclan99s_brother [CLASS] AMX 50 100 1
- PFM_2 [T-U] Jagdpanzer E 100 1
- Interfactul [ATU] Object 263 2 1
- maro70 [SCAV] FV215b (183) 1 1
- FLNMZ [AOG2] Rheinmetall Skorpion G 1 1
- The_Old_Man_Warrior [MUG-F] Object 430U 1 1
- Danigol Leopard 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 6/0
- {{ ::replay.translations.shots.heHits }} 10
- {{ ::replay.translations.damageDealt.total }} 2113
- {{ ::replay.translations.damageDealt.sniper }} 2113
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 307
- {{ ::replay.translations.damageStunned.ownLabel }} 594
- {{ ::replay.translations.stunsCaused }} 8
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,8
Credits
With Premium
Received | 24 966 | 24 966 | ||||
Battle payments | 7 490 | 7 490 | ||||
Action / Personal missions payout | 12 483 | 12 483 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 44,939 | 44,939 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -23,790 | 0 | -23,790 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 21,149 | 0 | 21,149 | 0 |
Time
- Starting time 04:45
- Battle duration 8 min 12 s
- Time of destruction -
Experience
Received | 903 | 45 | 903 | 45 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For military maneuvers | 113 | 113 | ||||
Action / Personal missions payout | 452 | 0 | 452 | 0 | ||
Total: | 2 258 | 203 | 2 258 | 203 |
- Version: 1.15.0
- Server game time: 2022-01-12 04:45
- Spawn: I
- Battle type: Regular
- Uploaded: jeb2
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