RNG Flipped someone and left him to a slow death.
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
202 525
11 806
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Overlord – Standard
Overlord
Type 59
Type 59
ConquerorGC_JP
14.01.2022 14:24
Without Premium With Premium
Credits 84 385 84 385
Experience 11176 11806
Detailed Report
Statistics for ConquerorGC_JP
Battle efficiency Σ: 1 4277 6 1200 61 1 -
  • tokisakis666 SU-101 3 4
  • _SWAT_WOLF_ Panhard AML Lynx 6x6 1
  • tim_le_hocken Strv S1 1
  • terry_tao Rheinmetall Skorpion 1 1 3
  • _CH_1 [W-O-T] Progetto CC55 mod. 54 1 1 4
  • Kuuhaku_2001 [IMPCT] Bat.-Châtillon Bourrasque
  • GG_Toss Indien-Panzer 1
  • penhiro VK 100.01 (P) 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4277
  • {{ ::replay.translations.damageDealt.sniper }} 270
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 61
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,18
Credits With Premium
Received 84 385 84 385
Personal Reserves bonus 63 289 63 289
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 147,674 202,525
 
Auto-repair vehicle -7,376 -7,376
Auto-resupply ammunition -105,600 0 -105,600 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -5,302 0 49,549 0
Time
  • Starting time 14:24
  • Battle duration 9 min 0 s
  • Time of destruction -
Experience
Received 1 259 63     1 259 63
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 889 285     1 889 285
Action / Personal missions payout 7 556 0     7 556 0
Bonus for Premium vehicle tier 189       189  
For playing in a Platoon 283     283
 
 
Total: 11 176 348 11 806 380
  • Version: 1.15.0
  • Server game time: 2022-01-14 14:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ConquerorGC_JP

Replay description

Flipped someone and left him to a slow death.
time 06:08~06:05

Replay's comments (0)