CS-52, Ghost Town, 4,9k spott dmg
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
228 340
9 909
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
CS-52
CS-52
heimdallr121 [PBSJI]
16.01.2022 16:45
Without Premium With Premium
Credits 84 570 84 570
Experience 9261 9909
Detailed Report
Statistics for heimdallr121
Battle efficiency Σ: 1 2123 4 1 4910 2 -
  • tseleggas [HE-WD] SU-101 1 1
  • james_bont_007 [THELC] STA-1 1 1
  • Gelsen Leopard Prototyp A 1
  • peiper72 [RCS07] VK 45.02 (P) Ausf. B 1
  • KutiJoe [MP-13] STG Guard
  • 13fg [_P_N_] Caliban 1
  • palermo444 [PNG] SU-101 1
  • versenyzo151 [MP-13] Object 703 II 1
  • vskr12 [BYST] Rhm.-Borsig Waffenträger 1 1
  • Szuro76 [MP-13] AMX M4 mle. 49 Liberté 1
  • Crazylazy [_LAST] Škoda T 56
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 10/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2123
  • {{ ::replay.translations.damageDealt.sniper }} 291
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4910
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,81
Credits With Premium
Received 84 570 84 570
Personal Reserves bonus 63 428 63 428
Battle payments 38 057 38 057
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 186,055 228,340
 
Auto-repair vehicle -4,116 -4,116
Auto-resupply ammunition -43,710 0 -43,710 0
Auto-resupply consumables 0 0 0 0
 
Total: 138,229 0 180,514 0
Time
  • Starting time 16:45
  • Battle duration 10 min 33 s
  • Time of destruction -
Experience
Received 1 295 65     1 295 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 294     294
For military maneuvers 245     245
Action / Personal missions payout 7 772 0     7 772 0
Bonus for Premium vehicle tier 194       194  
 
 
Total: 9 261 604 9 909 637
  • Version: 1.15.0
  • Server game time: 2022-01-16 16:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: heimdallr121

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