Nice Swedish fishing
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
212 697
5 122
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
EMIL 1951
EMIL 1951
AA_13052014
10.02.2022 06:44
Without Premium With Premium
Credits 94 532 94 532
Experience (x{2} for the first win in a day) 3808 5122
Detailed Report
Statistics for AA_13052014
Battle efficiency Σ: 3 5721 11 1415 344 2 -
  • argento47 [G-VK] Progetto CC55 mod. 54 3 2
  • venyla [BRF] VK 30.02 (D) 1 2 3
  • rataflema T29 1 3
  • Volunto [F-O-R] IS 1
  • Kaami [CHESY] WZ-132 1 2
  • Sonios202 [RTSF2] AMX M4 mle. 45 1 2
  • TEORETO_1 T-34-85 1 1
  • Charlemagne2000 VK 30.02 (M) 9 2 2
  • daidaluz KV-2 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 18/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5721
  • {{ ::replay.translations.damageDealt.sniper }} 2259
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1415
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 344
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,12
Credits With Premium
Received 94 532 94 532
Personal Reserves bonus 70 899 70 899
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 165,431 212,697
 
Auto-repair vehicle -2,270 -2,270
Auto-resupply ammunition -11,700 0 -11,700 0
Auto-resupply consumables 0 0 0 0
 
Total: 151,461 0 198,727 0
Time
  • Starting time 06:44
  • Battle duration 7 min 42 s
  • Time of destruction 7 min 41 s
Experience
Received 1 313 66     1 313 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 985     985
Bonus for Premium vehicle tier 197       197  
 
 
Total: 3 808 132 5 122 198
  • Version: 1.15.0
  • Server game time: 2022-02-10 06:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: AA_13052014

Replay description

Emil 1951 farming damage... and receiving little.

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