Using my overturned team mate to cap and win the game.
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
38 674
3 021
Safe Haven – Standard
Safe Haven
Comet
Comet
SleepWalkerX
27.07.2022 16:18
Without Premium With Premium
Credits 20 900 20 900
Experience 2549 3021
Detailed Report
Statistics for SleepWalkerX
Battle efficiency Σ: 4 1215 4 - 1135 3 -
  • sylvesterB [FO_RO] M44
  • Mavrickf14 [CCI-F] Ikv 65 Alt II
  • OCB74 [RBBIT] VK 36.01 (H) 1
  • Lsfan229 [-XGT-] T-34-85
  • dr_thrax90 G.W. Panther 3
  • Yabco_ [WTAR] IS 1
  • Levy07 AMX 13 57 3 2
  • babaler Konštrukta T-34/100 1 2
  • knabulis8 [ELIT-] T-34-85M 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1215
  • {{ ::replay.translations.damageDealt.sniper }} 356
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 1/650
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1135
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 30/0
  • {{ ::replay.translations.mileage.label }} 3,51
Credits With Premium
Received 20 900 20 900
Personal Reserves bonus 12 086 12 086
 
Fine for causing damage to allies -7,897 7,897
Compensation for damage caused by allies 0 0
 
Total amount for battle: 25,089 38,674
 
Auto-repair vehicle -5,454 -5,454
Auto-resupply ammunition -33,600 0 -33,600 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -19,965 0 -6,380 0
Time
  • Starting time 16:18
  • Battle duration 10 min 52 s
  • Time of destruction -
Experience
Received 944 47     944 47
Fine for causing damage to allies -11 -11
Personal Reserves bonus 1 405     1 405
For playing in a Platoon 211     211
 
 
Total: 2 549 47 3 021 71
  • Version: 1.17.1
  • Server game time: 2022-07-27 16:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SleepWalkerX

Replay description

5:30 - Team mate flips near enemy base, I try to flip him back over but can't so then I push him into the enemy base while killing arty and another tank, we capped and won the game, also he dies at the end and it counts as a team kill for me, turning me blue, funny ending to a game.

Replay's comments (1)

  • #1 5:30 - Team mate flips near enemy base, I try to flip him back over but can't so then I push him into the enemy base while killing arty and another tank, we capped and won the game, also he dies at the end and it counts as a team kill for me, turning me blue, funny ending to a game.
    SleepWalkerX 2022-07-27 в 17:52