Churchill III, ACE, 2,5k damage, 2.121 baseexp
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
81 723
17 183
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
Churchill III
Churchill III
diktatfabi [DOUGH]
21.09.2022 19:01
Without Premium With Premium
Credits 54 482 54 482
Experience 16122 17183
Detailed Report
Statistics for diktatfabi
Battle efficiency Σ: 4 2423 10 1391 763 3 -
  • Wojtex19456 [SIEM4] 105 leFH18B2 1 2
  • Rydnor [PD_PL] Churchill III 3 2 12
  • Daz_F_50 BDR G1 B 2 1
  • klabbchaos [RAFNG] P26/40 1 3
  • Karusz11 [125P] Pz.Kpfw. III Ausf. J 1 2
  • dethlaff [RFN] Škoda T 24 1 2
  • Ready_to_War [W0T-L] Matilda 1
  • geronimo_870 B1 3 4
  • martin548_1 [S_D_K] Jagdpanzer 38(t) Hetzer 1 1 4
  • Krowa_pl_2018 [BPORK] Type 1 Chi-He 9 1 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 40/34
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2423
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1391
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 763
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 25/0
  • {{ ::replay.translations.mileage.label }} 1,2
Credits With Premium
Received 54 482 54 482
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,152 -2,152
Auto-resupply ammunition -75,030 0 -75,030 0
Auto-resupply consumables 0 0 0 0
 
Total: -22,700 0 4,541 0
Time
  • Starting time 19:01
  • Battle duration 4 min 49 s
  • Time of destruction -
Experience
Received 2 121 106     2 121 106
Fine for causing damage to allies 0 0
Action / Personal missions payout 12 728 2 000     12 728 2 000
Bonus for Premium vehicle tier 1 273       1 273  
 
 
Total: 16 122 2106 17 183 2159
  • Version: 1.18.0
  • Server game time: 2022-09-21 19:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: diktatfabi

Replay description

Sieg!
Gefecht: Geisterstadt
Fahrzeuge: Churchill III
Erfahrung: 17.183
Punkte für Battle Pass erhalten: 25
Kreditpunkte verdient: 81.723
Leistungen auf dem Schlachtfeld: Großkaliber, Unterstützer, Stahlwand, Kämpfer, Duellant, Bombensicher, Wirkungsfeuer, Schläger, Überlegenheitsabz.: „Panzerass“
Zur Kreditpunkte-Reserve hinzugefügt: 8.172

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-09-21 в 19:09