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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 50 733 | 50 733 |
Experience | 960 | 1352 |
- bogole6 IS-4 1
- Luzifer_fighter Jagdpanzer E 100
- chrisspeed [D1BR] 60TP Lewandowskiego
- Rikitic_2015 E 100 1 5
- 15935728 [T2DIE] 60TP Lewandowskiego 1 1
- Harry81cz [BBB2] AMX 13 105
- Bombasko_2 [SCTM] Maus 2 4
- sviedrainitis [LVTRC] Grille 15 1 1
- badi_PL [TINF] 60TP Lewandowskiego 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 16/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5664
- {{ ::replay.translations.damageDealt.sniper }} 3509
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 1593
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,51
Received | 50 733 | 50 733 | ||||
Achievements | 4 500 | 4 500 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 55,233 | 91,135 | ||||
Auto-repair vehicle | -24,050 | -24,050 | ||||
Auto-resupply ammunition | -72,360 | 0 | -72,360 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -61,177 | 0 | -25,275 | 0 |
- Starting time 04:39
- Battle duration 11 min 43 s
- Time of destruction 9 min 50 s
Received | 492 | 25 | 492 | 25 | ||
Achievements | 292 | 15 | 292 | 15 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For playing in a Platoon | 176 | 176 | ||||
Total: | 960 | 40 | 1 352 | 60 |
- Version: 1.18.0
- Server game time: 2022-09-24 04:39
- Spawn: I
- Battle type: Regular
- Uploaded: Balenko
Replay description
Hello QB and Claus,
I have recently seen your videos on cheating in WoT by means of feeding inactive platoons of heavies to a player paying for a boost. QB posted such a video and then Claus reacted to it. You were both speculating about the way these players manage to drop in into the same matches. I thought you would like to see this particular game in which two fodder platoons ended up playing against each other. Actually, NOT playing against each other would be more accurate (haha).
I do hope this might help you guys make a stronger case against this way of cheating because it just shouldn't be a part of the game. At any rate, hopefully it can provide extra information.
Peace and greetings from Amsterdam,
Balenko